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A Big Blob with my 3d Printer

I had an eight hour print. I went to my Elegoo Centauri Carbon printer, thinking the print was done, but came to this issue:

A massive, solid blob. I saw that the cooling fan housing had fallen down.

The extruder has this solid mass all around it. I can’t get it of without breaking off the entire Z axis and extruder. Any thoughts?

I also posted a video about this here: https://www.youtube.com/watch?v=B89K6Q9L6jU

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Dungeons and Dragons

I stumbled across two comments online about DnD that really struck me as important. See here:https://remodernreview.wordpress.com/2025/11/08/daily-art-fix-the-influence-of-the-dd-monster-manual-art-of-dave-dat-trampier/#respond

and here: https://www.thearcanelibrary.com/blogs/shadowdark-blog/all-about-shadowdark-rpg?srsltid=AfmBOoqY8menD4tuqPsIPSgCgXeYjvCvwysgE95rk24b_1iAJmzyX2GE

I posted a comment on the remodernreview blog:

I, too, started playing DnD in the 1970s.  I also learned to DM, which provides a completely different type of gaming satisfaction with many observations.  One, very important, observation is what you mention: younger adults with Autism gain a massive amount of pleasure from playing DnD (or other RPGs, for that matter, such as Traveller).  Another observation I can confirm is the social interaction between players leads to personal and social growth.  I only occasionally DM DnD sessions, but still cling to the original version (the three-book version or the first edition of the hard bound books).  I found that this opens up the mind to the imagination far better than overly detailed volumes of lawyering books.  You point out the artwork is all the key, and I agree. The black and white drawings stir more imagination that flashing, and some cases, AI-generated, artwork.  All this leads me to a key point you make about Autism and roleplaying games like this.  Why does not someone conduct an indepth research into how this sort of gaming helps young adults with Autism?  I know it helped me, so there has to be something to this.  (I did not get confirmation that my comments went through, so I thought I would post them here, as well)

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Japanese Defensive Efforts in WWII

I had an interesting discussion with some fellow wargamers the other day. We reviewed what we knew of Japanese field fortifications, dugouts, and bunkers. It turns out we did not have a lot of good information. This prompted me to dig a bit and I found these interesting studies the US Army produced.

These are public domain documents. I would really like to hear from others on what they think about these. I particularly liked the overview of field fortifications. This will help building terrain for a tabletop.

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Painting Vikings, Part 2

I posted the second part of how I paint 25mm Vikings really quickly:

This is one more in the series of miniatures and miniatures-related videos I am putting together. I am eager to share my many years with the hobby in the hopes that someone out there can gather a few tips to make their own part of the hobby better and more enjoyable.

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My first official video

I posted my first official video on line. What do you think?

What I intend to do is offer actual painting sessions for people to look over and hopefully get ideas on how to they may increase their painting volume.

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Painting Videos

I have decided to start putting together a large library of “how to paint” and other work that goes along with miniatures wargaming. The first one is here: https://youtu.be/NGvz3YeNWWc

I would love to get feedback. I am working through the complex video editing software, where the learning curve is very steep.

My very first attempt is here: https://youtu.be/otFH0MAcLoI

These are two videos that are on youtube, but are not visible to the general public yet.

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Wargaming Conventions

Well, I came across this site and thought I would share the link: https://www.wargamesblog.com/

This goes with me thinking about attending Adepticon, in Milwaukee, WI, 25-29 March, 2026.

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Historicon 2026 Projects

In planning for the games I want to feature at Historicon 2026, I was rummaging through some old boxes and stumbled upon something quite nostalgic. I still have a bunch of the first figures I ever collected and painted. This was in 1976. These figures are from the old “Der Kriegspielers” line (from Duke Siegfried). I figured this would be a great project to bring to Historicon 2026, in celebration of the United States’ 250th anniversary. Most of the figures are unpainted, which I will organize and paint between now and Historicon 2026. Some are painted and I am surprised at how nice they look for a genuine rookie (i.e. me) painting effort.

I dug through the box and have assembled a number of units, enough for a decent 8 player game using the “Koenig Krieg” rules set. No, these are not the greatest rules for American War of Independence, but these will work fine at a convention setting. After all, convention games need to be simple to explain and fast to play…

I painted a converged British Light Infantry and an American Rifle unit already. What do you think?

I think these figures still hold up in looks, even after 50 years. They are ‘true’ 25mm, so will not fit into current ideas of what 25mm scale is.

I have to add a few figures to the line by converting some of the bunch I have. For instance, I will convert an Ensign into a Hessian Fusilier, convert a drummer into a Hessian Grenadier drummer, and also convert a cavalry figure into a mounted General. More on those when I get them finished and painted.

I am also planning on another 1/1200 scale Ironclads game and perhaps a WWII 15mm or 20mm SYW event for Historicon. Let me know what may of interest…

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Roman Border Wall Project

I am working on a number of 3d designs for Roman border walls. Here are some examples of what some of those look like. These are the type the Romans would initially construct along the border, such as the Limes. After a time the Romans would follow up with stone and earth mounds walls.

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Almost ready…

Well, I have been working my tooshie off to build up enough items to be able to offer them here…stand by.